Paul Neave – un designer interactiv de exceptie

Septembrie 8, 2008 la 1:40 pm | Publicat în Cool Online, internet 3D, jocuri, Links | Lasă un comentariu
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Neave.com este spatiul „de joaca” al unuia dintre cei mai inventivi designeri web ai momentului – Paul Neave. Englez din Manchester, Neave experimenteaza cu Adobe Flash exploatand capacitatile programului in aplicatii vizuale utile sau amuzante. De exemplu Flash Earth permite explorarea planetei folosind imagini satelitare din surse multiple, cum ar fi NASA, Microsoft, Yahoo! Maps sau OpenLayers si are peste 1.500.000 vizitatori lunar.

Alte aplicatii interesante: Planetarium – permite navigarea in spatiul cosmic cu detalii despre planete, constelatii si distanta fata de Pamant; Imagination – o unealta ce creeaza imagini abastracte in functie de miscarea mouse-ului,  Anaglyph – realizeaza desene ce pot fi vizualizate in 3D cu ajutorul ochelarilor speciali sau Light – un show de lumini a carui dinamica este determinata de muzica ce ruleaza pe computerul tau. Unele au codul sursa download-abil.

Discovery Channel recomanda 10 destinatii spatiale in Second Life

Iunie 30, 2008 la 12:14 am | Publicat în internet 3D, Links, lumi virtuale, second life | Lasă un comentariu
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http://dsc.discovery.com/space/top-10/space-10-second-life-places.html

weekend links

Martie 16, 2008 la 4:00 pm | Publicat în articole, Cool Online, internet 3D, Links, lumi virtuale | Lasă un comentariu

What kids learn in virtual worlds

Games so real the best of drivers take them seriously

Virtual Vogue – Second Life Wardrobes 

Play Life

Decembrie 11, 2007 la 2:26 pm | Publicat în jocuri, Links, lumi virtuale, realitate virtuala | Lasă un comentariu

Din Wired Magazine:

When Reality Feels Like Playing a Game, a New Era Has Begun

Of course, the basics of gameplay — competing against opponents, setting records, winning prizes — are as old as human civilization. But the gaming mindset has now become pervasive. We use game models to motivate ourselves, to answer questions, to find creative solutions. For many, life itself has turned into a game. Our online lives are just twists on the videogame leaderboards, where we jockey to get our blog a higher rank on Technorati and compete to acquire more friend-adds on MySpace than the next guy.

How did we end up with a world we play like a game? It’s no historical coincidence that gaming ascended right along with the rise of the information age. As the ever-rising flood of new data threatened to inundate our lives, we developed tools to organize all that information — sort it, filter it, cut it, mix it. Desktop editing apps let us manage our data, but they also let us manipulate it. As we got better at controlling pixels and bits, games became a handy metaphor. And more than a metaphor. Like a Sim city come to life, we’ve moved from a society that creates goods to one that solves puzzles.

As Broderick’s character in WarGames asks the computer at one point, „Is it a game, or is it real?” The computer, which has now taken on a human identity, replies, „What’s the difference?”

Weekend reading

Decembrie 9, 2007 la 5:00 pm | Publicat în articole, Links, lumi virtuale, Management, realitate virtuala | Lasă un comentariu

– Study Reveals Significant Entertainment and Technology Spending Amongst Gamers

– When Reality Feels Like Playing a Game, a New Era Has Begun

– In online worlds, the thought and the gift are social currency

– Five people leading the industry into the future

– The Piracy Paradox

– Immersion versus Augmentation in virtual worlds

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